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https://github.com/Zelda64Recomp/Zelda64Recomp
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Cont/kb/mouse focus priorities and behaviors reworked (#15)
* ensure focus after cont/kb input + enable mouse on SDL_QUIT + force focus to prompt while open * only force prompt focus if mouse is not active * default kb input, mouse click switches to kb focused input
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@@ -139,6 +139,7 @@ bool sdl_event_filter(void* userdata, SDL_Event* event) {
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}
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recomp::open_quit_game_prompt();
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recomp::activate_mouse();
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break;
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}
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case SDL_EventType::SDL_MOUSEWHEEL:
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