mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-05-23 23:05:46 -04:00
Added modified version of RmlUi's ElementSVG that reduces the image dimensions to avoid unnecessarily large baked SVG textures
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+28
-21
@@ -27,6 +27,8 @@
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#endif
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#include "FontEngineScaled/FontEngineInterfaceScaled.h"
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#include "FontEngineScaled/FontTypes.h"
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#include "ScaledSVG/ElementScaledSVG.h"
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#ifdef _WIN32
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# define GET_SHADER_BLOB(name, format) \
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@@ -146,7 +148,6 @@ class RmlRenderInterface_RT64 : public Rml::RenderInterface {
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RT64::RenderCommandList* list_ = nullptr;
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bool scissor_enabled_ = false;
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std::vector<std::unique_ptr<RT64::RenderBuffer>> stale_buffers_{};
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int32_t ui_scale_ = 1;
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public:
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RmlRenderInterface_RT64(struct UIRenderContext* render_context) {
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render_context_ = render_context;
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@@ -379,7 +380,11 @@ public:
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list_->setViewports(RT64::RenderViewport{ 0, 0, float(window_width_), float(window_height_) });
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if (scissor_enabled_) {
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list_->setScissors(RT64::RenderRect{ scissor_x_ / ui_scale_, scissor_y_ / ui_scale_, (scissor_width_ + scissor_x_) / ui_scale_, (scissor_height_ + scissor_y_) / ui_scale_ });
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list_->setScissors(RT64::RenderRect{
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scissor_x_ / RecompRml::global_font_scale,
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scissor_y_ / RecompRml::global_font_scale,
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(scissor_width_ + scissor_x_) / RecompRml::global_font_scale,
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(scissor_height_ + scissor_y_) / RecompRml::global_font_scale });
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}
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else {
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list_->setScissors(RT64::RenderRect{ 0, 0, window_width_, window_height_ });
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@@ -576,9 +581,8 @@ public:
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mvp_ = projection_mtx_ * transform_;
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}
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void start(RT64::RenderCommandList* list, uint32_t image_width, uint32_t image_height, int32_t ui_scale) {
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void start(RT64::RenderCommandList* list, uint32_t image_width, uint32_t image_height) {
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list_ = list;
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ui_scale_ = ui_scale;
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if (multisampling_.sampleCount > 1) {
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if (window_width_ != image_width || window_height_ != image_height) {
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@@ -603,7 +607,7 @@ public:
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window_width_ = image_width;
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window_height_ = image_height;
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projection_mtx_ = Rml::Matrix4f::ProjectOrtho(0.0f, float(image_width * ui_scale), float(image_height * ui_scale), 0.0f, -10000, 10000);
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projection_mtx_ = Rml::Matrix4f::ProjectOrtho(0.0f, float(image_width * RecompRml::global_font_scale), float(image_height * RecompRml::global_font_scale), 0.0f, -10000, 10000);
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recalculate_mvp();
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// The following code assumes command lists aren't double buffered.
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@@ -738,9 +742,9 @@ struct {
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std::unique_ptr<SystemInterface_SDL> system_interface;
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std::unique_ptr<RmlRenderInterface_RT64> render_interface;
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std::unique_ptr<Rml::FontEngineInterface> font_interface;
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std::unique_ptr<Rml::ElementInstancer> svg_instancer;
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Rml::Context* context;
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recomp::UiEventListenerInstancer event_listener_instancer;
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int32_t ui_scale = 4;
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std::mutex draw_mutex;
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void unload() {
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@@ -896,6 +900,10 @@ void init_hook(RT64::RenderInterface* interface, RT64::RenderDevice* device) {
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Rml::SetFontEngineInterface(UIContext.rml.font_interface.get());
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Rml::Initialise();
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UIContext.rml.svg_instancer = std::make_unique<Rml::ElementInstancerGeneric<RecompRml::ElementScaledSVG>>();
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Rml::Factory::RegisterElementInstancer("svg", UIContext.rml.svg_instancer.get());
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// Apply the hack to replace RmlUi's default color parser with one that conforms to HTML5 alpha parsing for SASS compatibility
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recomp::apply_color_hack();
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@@ -903,7 +911,7 @@ void init_hook(RT64::RenderInterface* interface, RT64::RenderDevice* device) {
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int width, height;
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SDL_GetWindowSizeInPixels(window, &width, &height);
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UIContext.rml.context = Rml::CreateContext("main", Rml::Vector2i(width * UIContext.rml.ui_scale, height * UIContext.rml.ui_scale));
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UIContext.rml.context = Rml::CreateContext("main", Rml::Vector2i(width * RecompRml::global_font_scale, height * RecompRml::global_font_scale));
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UIContext.rml.make_bindings();
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Rml::Debugger::Initialise(UIContext.rml.context);
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@@ -985,24 +993,24 @@ void draw_hook(RT64::RenderCommandList* command_list, RT64::RenderFramebuffer* s
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// Scale coordinates for mouse and window events based on the UI scale
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switch (cur_event.type) {
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case SDL_EventType::SDL_MOUSEMOTION:
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cur_event.motion.x *= UIContext.rml.ui_scale;
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cur_event.motion.y *= UIContext.rml.ui_scale;
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cur_event.motion.xrel *= UIContext.rml.ui_scale;
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cur_event.motion.yrel *= UIContext.rml.ui_scale;
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cur_event.motion.x *= RecompRml::global_font_scale;
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cur_event.motion.y *= RecompRml::global_font_scale;
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cur_event.motion.xrel *= RecompRml::global_font_scale;
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cur_event.motion.yrel *= RecompRml::global_font_scale;
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break;
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case SDL_EventType::SDL_MOUSEBUTTONDOWN:
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case SDL_EventType::SDL_MOUSEBUTTONUP:
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cur_event.button.x *= UIContext.rml.ui_scale;
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cur_event.button.y *= UIContext.rml.ui_scale;
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cur_event.button.x *= RecompRml::global_font_scale;
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cur_event.button.y *= RecompRml::global_font_scale;
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break;
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case SDL_EventType::SDL_MOUSEWHEEL:
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cur_event.wheel.x *= UIContext.rml.ui_scale;
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cur_event.wheel.y *= UIContext.rml.ui_scale;
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cur_event.wheel.x *= RecompRml::global_font_scale;
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cur_event.wheel.y *= RecompRml::global_font_scale;
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break;
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case SDL_EventType::SDL_WINDOWEVENT:
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if (cur_event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
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cur_event.window.data1 *= UIContext.rml.ui_scale;
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cur_event.window.data2 *= UIContext.rml.ui_scale;
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cur_event.window.data1 *= RecompRml::global_font_scale;
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cur_event.window.data2 *= RecompRml::global_font_scale;
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}
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break;
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}
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@@ -1053,16 +1061,15 @@ void draw_hook(RT64::RenderCommandList* command_list, RT64::RenderFramebuffer* s
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int height = swap_chain_framebuffer->getHeight();
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// Scale the UI based on the window size with 1080 vertical resolution as the reference point.
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UIContext.rml.context->SetDensityIndependentPixelRatio((height * UIContext.rml.ui_scale) / 1080.0f);
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UIContext.rml.context->SetDensityIndependentPixelRatio((height * RecompRml::global_font_scale) / 1080.0f);
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UIContext.rml.render_interface->start(command_list, width, height, UIContext.rml.ui_scale);
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UIContext.rml.render_interface->start(command_list, width, height);
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static int prev_width = 0;
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static int prev_height = 0;
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if (prev_width != width || prev_height != height) {
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printf("changed to %d by %d\n", width, height);
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UIContext.rml.context->SetDimensions({ (int)(width * UIContext.rml.ui_scale), (int)(height * UIContext.rml.ui_scale) });
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UIContext.rml.context->SetDimensions({ (int)(width * RecompRml::global_font_scale), (int)(height * RecompRml::global_font_scale) });
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}
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prev_width = width;
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prev_height = height;
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