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https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-06-25 18:14:39 -04:00
Move rmlui reload to F10 and make F11 toggle fullscreen
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@@ -1255,7 +1255,7 @@ void draw_hook(RT64::RenderCommandList* command_list, RT64::RenderFramebuffer* s
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const Uint8* key_state = SDL_GetKeyboardState(&num_keys);
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static bool was_reload_held = false;
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bool is_reload_held = key_state[SDL_SCANCODE_F11] != 0;
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bool is_reload_held = key_state[SDL_SCANCODE_F10] != 0;
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bool reload_sheets = is_reload_held && !was_reload_held;
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was_reload_held = is_reload_held;
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