mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-05-30 08:57:04 -04:00
Add macOS Support
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@@ -78,16 +78,16 @@ jobs:
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- name: Hotpatch DXC into RT64's contrib
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run: |
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# check if dxc was updated before we replace it, to detect changes
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echo ${{ inputs.DXC_CHECKSUM }} ./lib/rt64/src/contrib/dxc/bin/x64/dxc | sha256sum --status -c -
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echo ${{ inputs.DXC_CHECKSUM }} ./lib/rt64/src/contrib/dxc/bin/x64/dxc-linux | sha256sum --status -c -
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cp -v /usr/local/lib/libdxcompiler.so ./lib/rt64/src/contrib/dxc/lib/x64/libdxcompiler.so
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cp -v /usr/local/bin/dxc ./lib/rt64/src/contrib/dxc/bin/x64/dxc
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cp -v /usr/local/bin/dxc ./lib/rt64/src/contrib/dxc/bin/x64/dxc-linux
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- name: Build ZeldaRecomp
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run: |-
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# enable ccache
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export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
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cmake -DCMAKE_BUILD_TYPE=${{ matrix.type }} -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER=clang++-17 -DCMAKE_C_COMPILER=clang-17 -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build -DPATCHES_C_COMPILER=clang-17 -DPATCHES_LD=ld.lld-17 -DPATCHES_OBJCOPY=llvm-objcopy-17
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cmake -DCMAKE_BUILD_TYPE=${{ matrix.type }} -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER=clang++-17 -DCMAKE_C_COMPILER=clang-17 -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build -DPATCHES_C_COMPILER=clang-17 -DPATCHES_LD=ld.lld-17
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cmake --build cmake-build --config ${{ matrix.type }} --target Zelda64Recompiled -j $(nproc)
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- name: Prepare Archive
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run: |
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@@ -283,3 +283,74 @@ jobs:
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name: Zelda64Recompiled-PDB-${{ matrix.type }}
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path: |
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Zelda64Recompiled.pdb
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build-macos:
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runs-on: blaze/macos-14
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strategy:
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matrix:
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type: [ Debug, Release ]
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name: macos (x64, arm64, ${{ matrix.type }})
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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with:
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ref: ${{ github.event.pull_request.head.sha || github.ref }}
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submodules: recursive
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- name: ccache
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uses: hendrikmuhs/ccache-action@v1.2
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with:
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key: ${{ runner.os }}-z64re-ccache-${{ matrix.type }}
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- name: Homebrew Setup
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run: |
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brew install ninja
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brew uninstall --ignore-dependencies libpng freetype
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- name: MacPorts Setup
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uses: melusina-org/setup-macports@v1
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id: 'macports'
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with:
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parameters: '.github/macos/macports.yaml'
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- name: Prepare Build
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run: |-
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git clone ${{ secrets.ZRE_REPO_WITH_PAT }}
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./zre/process.sh
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cp ./zre/mm_shader_cache.bin ./shadercache/
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- name: Build N64Recomp & RSPRecomp
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run: |
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git clone https://github.com/Mr-Wiseguy/N64Recomp.git --recurse-submodules N64RecompSource
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cd N64RecompSource
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git checkout ${{ inputs.N64RECOMP_COMMIT }}
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git submodule update --init --recursive
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# enable ccache
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export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
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# Build N64Recomp & RSPRecomp
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cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build
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cmake --build cmake-build --config Release --target N64Recomp -j $(sysctl -n hw.ncpu)
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cmake --build cmake-build --config Release --target RSPRecomp -j $(sysctl -n hw.ncpu)
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# Copy N64Recomp & RSPRecomp to root directory
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cp cmake-build/N64Recomp ..
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cp cmake-build/RSPRecomp ..
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- name: Run N64Recomp & RSPRecomp
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run: |
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./N64Recomp us.rev1.toml
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./RSPRecomp aspMain.us.rev1.toml
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./RSPRecomp njpgdspMain.us.rev1.toml
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- name: Build ZeldaRecomp
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run: |-
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# enable ccache
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export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
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cmake -DCMAKE_BUILD_TYPE=${{ matrix.type }} -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build \
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-DPATCHES_LD=/opt/local/bin/ld.lld-mp-18 -DCMAKE_AR=/opt/local/bin/llvm-ar-mp-18 -DPATCHES_C_COMPILER=/opt/local/bin/clang-mp-18 \
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-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
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cmake --build cmake-build --config ${{ matrix.type }} --target Zelda64Recompiled -j $(sysctl -n hw.ncpu)
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- name: Prepare Archive
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run: |
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mv cmake-build/Zelda64Recompiled.app Zelda64Recompiled.app
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zip -r -y Zelda64Recompiled.zip Zelda64Recompiled.app
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- name: Archive Zelda64Recomp
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uses: actions/upload-artifact@v4
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with:
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name: Zelda64Recompiled-${{ runner.os }}-${{ matrix.type }}
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path: Zelda64Recompiled.zip
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