mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-06-22 09:05:49 -04:00
Mod Support (#499)
Integrates the modding functionality in N64ModernRuntime and adds several exported functions for mods to use. Also adds a ROM decompressor so that the runtime has access to the uncompressed code in the ROM for hooking purposes.
This commit is contained in:
@@ -9,7 +9,7 @@ on:
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N64RECOMP_COMMIT:
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type: string
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required: false
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default: '5b17bf8bb556d2544c6161487232a455eae8f188'
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default: '198de1b5cf6e58415948588584750c51562d58dd'
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DXC_CHECKSUM:
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type: string
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required: false
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@@ -22,7 +22,7 @@ concurrency:
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cancel-in-progress: true
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jobs:
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build-linux:
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runs-on: ${{ matrix.os }}
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runs-on: ${{ format('blaze/compute/{0}-amd64', matrix.os) }}
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container:
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image: dcvz/n64recomp:ubuntu-18.04
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volumes:
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@@ -95,7 +95,7 @@ jobs:
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rm -rf assets/scss
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tar -czf Zelda64Recompiled.tar.gz Zelda64Recompiled assets/ gamecontrollerdb.txt
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- name: Archive Zelda64Recomp
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uses: actions/upload-artifact@v3
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uses: actions/upload-artifact@v4
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with:
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name: Zelda64Recompiled-${{ runner.os }}-X64-${{ matrix.type }}
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path: Zelda64Recompiled.tar.gz
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@@ -103,12 +103,12 @@ jobs:
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run: |-
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./.github/linux/appimage.sh
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- name: Zelda64Recomp AppImage
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uses: actions/upload-artifact@v3
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uses: actions/upload-artifact@v4
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with:
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name: Zelda64Recompiled-AppImage-X64-${{ matrix.type }}
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path: Zelda64Recompiled-*.AppImage
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build-linux-arm64:
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runs-on: ${{ format('blaze/{0}', matrix.os) }}
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runs-on: ${{ format('blaze/compute/{0}', matrix.os) }}
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strategy:
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matrix:
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type: [ Debug, Release ]
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@@ -199,7 +199,7 @@ jobs:
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runs-on: windows-latest
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strategy:
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matrix:
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type: [ Debug, Release ]
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type: [ Debug, RelWithDebInfo ]
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name: windows (${{ matrix.type }})
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steps:
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- name: Checkout
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@@ -264,6 +264,7 @@ jobs:
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Move-Item -Path "cmake-build/dxcompiler.dll" -Destination "dxcompiler.dll"
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Move-Item -Path "cmake-build/dxil.dll" -Destination "dxil.dll"
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Move-Item -Path "cmake-build/SDL2.dll" -Destination "SDL2.dll"
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Move-Item -Path "cmake-build/Zelda64Recompiled.pdb" -Destination "Zelda64Recompiled.pdb"
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Remove-Item -Path "assets/scss" -Recurse -Force
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- name: Archive Zelda64Recomp
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uses: actions/upload-artifact@v4
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@@ -276,3 +277,9 @@ jobs:
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SDL2.dll
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assets/
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gamecontrollerdb.txt
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- name: Archive Debug Files
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uses: actions/upload-artifact@v4
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with:
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name: Zelda64Recompiled-PDB-${{ matrix.type }}
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path: |
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Zelda64Recompiled.pdb
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