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https://github.com/Zelda64Recomp/Zelda64Recomp
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Mod Support (#499)
Integrates the modding functionality in N64ModernRuntime and adds several exported functions for mods to use. Also adds a ROM decompressor so that the runtime has access to the uncompressed code in the ROM for hooking purposes.
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@@ -1287,6 +1287,12 @@ void draw_hook(RT64::RenderCommandList* command_list, RT64::RenderFramebuffer* s
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static recompui::Menu prev_menu = recompui::Menu::None;
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recompui::Menu cur_menu = open_menu.load();
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// Return to the launcher if no menu is open and the game isn't started.
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if (cur_menu == recompui::Menu::None && !ultramodern::is_game_started()) {
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cur_menu = recompui::Menu::Launcher;
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recompui::set_current_menu(cur_menu);
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}
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if (reload_sheets) {
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ui_context->rml.load_documents();
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prev_menu = recompui::Menu::None;
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