Save controls and graphics configs to files after editing and load them on startup

This commit is contained in:
Mr-Wiseguy
2024-01-21 19:21:58 -05:00
parent 8e4e4b1cae
commit 992bdb67e9
5 changed files with 240 additions and 59 deletions
+1 -1
View File
@@ -5,7 +5,7 @@
#include "../ultramodern/config.hpp"
namespace recomp {
constexpr std::u8string_view program_id = u8"ZeldaRecomp";
constexpr std::u8string_view program_id = u8"Zelda64Recompiled";
void load_config();
void save_config();