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https://github.com/Zelda64Recomp/Zelda64Recomp
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use node modules sass + sass lint + allow color preset 'whitesmoke'
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@@ -36,6 +36,7 @@ namespace recomp {
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html_colours["teal"] = Rml::Colourb(0, 128, 128);
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html_colours["aqua"] = Rml::Colourb(0, 255, 255);
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html_colours["transparent"] = Rml::Colourb(0, 0, 0, 0);
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html_colours["whitesmoke"] = Rml::Colourb(245, 245, 245);
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}
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PropertyParserColorHack::~PropertyParserColorHack() {}
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