mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-08-22 07:04:33 -04:00
only change to mouse after click
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@@ -18,7 +18,7 @@
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<label class="config-option__title">Rumble Strength</label>
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<div class="config-option__list config-option__list">
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<label class="config-option__range-label">{{rumble_strength}}</label>
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<input id="rumble_strength_input" type="range" min="0" max="100" style="flex:1;margin: 0dp;nav-up:auto;nav-down:auto;" data-value="rumble_strength"/>
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<input class="nav-vert" id="rumble_strength_input" type="range" min="0" max="100" style="flex: 1; margin: 0dp;" data-value="rumble_strength"/>
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</div>
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</div>
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</div>
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@@ -27,6 +27,21 @@ body
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pointer-events: none;
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}
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}
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.nav-vert {
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@extend %nav-vert;
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}
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.nav-horiz {
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@extend %nav-horiz;
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}
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.nav-dir {
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@extend %nav-dir;
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}
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.nav-foc {
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@extend %nav-foc;
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}
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.nav-all {
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@extend %nav-all;
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}
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*, *:before, *:after {
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box-sizing: border-box;
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@@ -1,11 +1,19 @@
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%nav-dir {
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%nav-vert {
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nav-up: auto;
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nav-down: auto;
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}
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%nav-horiz {
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nav-right: auto;
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nav-left: auto;
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}
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%nav-dir {
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@extend %nav-vert;
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@extend %nav-horiz;
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}
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%nav-foc {
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focus: auto;
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tab-index: auto;
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