mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-07-04 05:21:00 -04:00
Parse version number from a string and provide it to the runtime
This commit is contained in:
@@ -6,7 +6,7 @@
|
||||
#include "nfd.h"
|
||||
#include <filesystem>
|
||||
|
||||
std::string version_number = "v1.1.1";
|
||||
static std::string version_string;
|
||||
|
||||
Rml::DataModelHandle model_handle;
|
||||
bool mm_rom_valid = false;
|
||||
@@ -103,7 +103,9 @@ public:
|
||||
Rml::DataModelConstructor constructor = context->CreateDataModel("launcher_model");
|
||||
|
||||
constructor.Bind("mm_rom_valid", &mm_rom_valid);
|
||||
constructor.Bind("version_number", &version_number);
|
||||
|
||||
version_string = recomp::get_project_version().to_string();
|
||||
constructor.Bind("version_number", &version_string);
|
||||
|
||||
model_handle = constructor.GetModelHandle();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user