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https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-06-22 17:13:07 -04:00
Migrate to N64ModernRuntime (#354)
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#include "ovl_patches.hpp"
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#include "../../RecompiledFuncs/recomp_overlays.inl"
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#include "librecomp/overlays.hpp"
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void zelda64::register_overlays() {
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recomp::overlay_section_table_data_t sections {
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.code_sections = section_table,
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.num_code_sections = ARRLEN(section_table),
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.total_num_sections = num_sections,
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};
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recomp::overlays_by_index_t overlays {
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.table = overlay_sections_by_index,
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.len = ARRLEN(overlay_sections_by_index),
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};
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recomp::register_overlays(sections, overlays);
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}
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