Implemented warp debug menu feature

This commit is contained in:
Mr-Wiseguy
2024-03-01 18:42:05 -05:00
parent 8dcca10fed
commit beec29217c
13 changed files with 1094 additions and 25 deletions
+1 -1
View File
@@ -51,7 +51,7 @@ ultramodern::gfx_callbacks_t::gfx_data_t create_gfx() {
SDL_Window* window;
ultramodern::WindowHandle create_window(ultramodern::gfx_callbacks_t::gfx_data_t) {
window = SDL_CreateWindow("Zelda 64: Recompiled", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, SDL_WINDOW_RESIZABLE );
window = SDL_CreateWindow("Zelda 64: Recompiled", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1600, 960, SDL_WINDOW_RESIZABLE );
if (window == nullptr) {
exit_error("Failed to create window: %s\n", SDL_GetError());