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https://github.com/Zelda64Recomp/Zelda64Recomp
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Update RT64 and shader cache, add decals to N64 effect list in readme, bump version number to 1.0.0-rc2
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@@ -6,7 +6,7 @@
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#include "nfd.h"
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#include <filesystem>
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std::string version_number = "v1.0.0-rc1";
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std::string version_number = "v1.0.0-rc2";
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Rml::DataModelHandle model_handle;
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bool mm_rom_valid = false;
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