Update RT64 and shader cache, add decals to N64 effect list in readme, bump version number to 1.0.0-rc2

This commit is contained in:
Mr-Wiseguy
2024-05-06 22:47:31 -04:00
parent b89d9c8508
commit c898edd749
5 changed files with 7 additions and 8 deletions
+4 -5
View File
@@ -249,11 +249,10 @@ void ultramodern::RT64Context::load_shader_cache(std::span<const char> cache_bin
// TODO figure out how to avoid a copy here.
std::istringstream cache_stream{std::string{cache_binary.data(), cache_binary.size()}};
// TODO update shader cache
//if (!app->rasterShaderCache->loadOfflineList(cache_stream)) {
// printf("Failed to preload shader cache!\n");
// assert(false);
//}
if (!app->rasterShaderCache->loadOfflineList(cache_stream)) {
printf("Failed to preload shader cache!\n");
assert(false);
}
}
RT64::UserConfiguration::Antialiasing ultramodern::RT64MaxMSAA() {