Implemented proper ROM selection menu

This commit is contained in:
Mr-Wiseguy
2024-03-03 21:00:49 -05:00
parent 302d88fd84
commit ca66fdddbb
16 changed files with 387 additions and 97 deletions
+3 -3
View File
@@ -20,6 +20,7 @@
#include "recomp_ui.h"
#include "recomp_input.h"
#include "recomp_config.h"
#include "recomp_game.h"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
@@ -229,13 +230,12 @@ int main(int argc, char** argv) {
std::setlocale(LC_ALL, "en_US.UTF-8");
#endif
printf("Current dir: %ls\n", std::filesystem::current_path().c_str());
//printf("Current dir: %ls\n", std::filesystem::current_path().c_str());
// Initialize SDL audio and set the output frequency.
SDL_InitSubSystem(SDL_INIT_AUDIO);
reset_audio(48000);
init();
recomp::load_config();
ultramodern::gfx_callbacks_t gfx_callbacks{
@@ -255,7 +255,7 @@ int main(int argc, char** argv) {
.get_input = recomp::get_n64_input,
};
ultramodern::start({}, audio_callbacks, input_callbacks, gfx_callbacks);
recomp::start({}, audio_callbacks, input_callbacks, gfx_callbacks);
return EXIT_SUCCESS;
}