Implemented proper ROM selection menu

This commit is contained in:
Mr-Wiseguy
2024-03-03 21:00:49 -05:00
parent 302d88fd84
commit ca66fdddbb
16 changed files with 387 additions and 97 deletions
+65 -2
View File
@@ -1,11 +1,59 @@
#include "recomp_ui.h"
#include "recomp_config.h"
#include "recomp_game.h"
#include "../../ultramodern/ultramodern.hpp"
#include "RmlUi/Core.h"
#include "nfd.h"
#include <filesystem>
Rml::DataModelHandle model_handle;
bool mm_rom_valid = false;
void select_rom() {
nfdnchar_t* native_path = nullptr;
nfdresult_t result = NFD_OpenDialogN(&native_path, nullptr, 0, nullptr);
if (result == NFD_OKAY) {
printf("Path: %ls\n", native_path);
std::filesystem::path path{native_path};
NFD_FreePathN(native_path);
native_path = nullptr;
recomp::RomValidationError rom_error = recomp::select_rom(path, recomp::Game::MM);
switch (rom_error) {
case recomp::RomValidationError::Good:
mm_rom_valid = true;
model_handle.DirtyVariable("mm_rom_valid");
break;
case recomp::RomValidationError::FailedToOpen:
recomp::message_box("Failed to open ROM file.");
break;
case recomp::RomValidationError::NotARom:
recomp::message_box("This is not a valid ROM file.");
break;
case recomp::RomValidationError::IncorrectRom:
recomp::message_box("This ROM is not the correct game.");
break;
case recomp::RomValidationError::NotYet:
recomp::message_box("This game isn't supported yet.");
break;
case recomp::RomValidationError::IncorrectVersion:
recomp::message_box("This ROM is the correct game, but the wrong version.\nThis project requires the NTSC-U N64 version of the game.");
break;
case recomp::RomValidationError::OtherError:
recomp::message_box("An unknown error has occurred.");
break;
}
}
}
class LauncherMenu : public recomp::MenuController {
public:
LauncherMenu() {
mm_rom_valid = recomp::is_rom_valid(recomp::Game::MM);
}
~LauncherMenu() override {
@@ -14,9 +62,20 @@ public:
return context->LoadDocument("assets/launcher.rml");
}
void register_events(recomp::UiEventListenerInstancer& listener) override {
recomp::register_event(listener, "select_rom",
[](const std::string& param, Rml::Event& event) {
select_rom();
}
);
recomp::register_event(listener, "rom_selected",
[](const std::string& param, Rml::Event& event) {
mm_rom_valid = true;
model_handle.DirtyVariable("mm_rom_valid");
}
);
recomp::register_event(listener, "start_game",
[](const std::string& param, Rml::Event& event) {
ultramodern::start_game(0);
recomp::start_game(recomp::Game::MM);
recomp::set_current_menu(recomp::Menu::None);
}
);
@@ -38,7 +97,11 @@ public:
);
}
void make_bindings(Rml::Context* context) override {
Rml::DataModelConstructor constructor = context->CreateDataModel("launcher_model");
constructor.Bind("mm_rom_valid", &mm_rom_valid);
model_handle = constructor.GetModelHandle();
}
};