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https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-09-03 18:43:33 -04:00
Restored old thread scheduler code
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@@ -29,7 +29,8 @@ extern "C" void osDestroyThread_recomp(uint8_t * rdram, recomp_context * ctx) {
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}
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extern "C" void osYieldThread_recomp(uint8_t * rdram, recomp_context * ctx) {
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osYieldThread(rdram);
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assert(false);
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// osYieldThread(rdram);
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}
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extern "C" void osSetThreadPri_recomp(uint8_t* rdram, recomp_context* ctx) {
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