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https://github.com/Zelda64Recomp/Zelda64Recomp
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Apply graphics conf changes with F on kb or X/Start on cont (#11)
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@@ -1150,6 +1150,9 @@ int cont_button_to_key(SDL_ControllerButtonEvent& button) {
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return SDLK_RIGHT;
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case SDL_GameControllerButton::SDL_CONTROLLER_BUTTON_A:
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return SDLK_RETURN;
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case SDL_GameControllerButton::SDL_CONTROLLER_BUTTON_X:
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case SDL_GameControllerButton::SDL_CONTROLLER_BUTTON_START:
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return SDLK_f;
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// Allows closing the menu
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case SDL_GameControllerButton::SDL_CONTROLLER_BUTTON_BACK:
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return SDLK_ESCAPE;
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