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https://github.com/Zelda64Recomp/Zelda64Recomp
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Added WIP dual analog camera and widescreen UI patches
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@@ -2,7 +2,7 @@
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#include <algorithm>
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#include <vector>
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#include "recomp.h"
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#include "../RecompiledPatches/recomp_overlays.inl"
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#include "../../RecompiledPatches/recomp_overlays.inl"
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void load_special_overlay(const SectionTableEntry& section, int32_t ram);
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