Fix missing list header include in zelda_support.h

This commit is contained in:
Wiseguy
2025-04-15 23:25:31 -04:00
committed by Mr-Wiseguy
4 changed files with 20 additions and 0 deletions
+3
View File
@@ -4,6 +4,8 @@
#include <functional>
#include <filesystem>
#include <vector>
#include <optional>
#include <list>
namespace zelda64 {
std::filesystem::path get_asset_path(const char* asset);
@@ -14,6 +16,7 @@ namespace zelda64 {
// Apple specific methods that usually require Objective-C. Implemented in support_apple.mm.
#ifdef __APPLE__
void dispatch_on_ui_thread(std::function<void()> func);
std::optional<std::filesystem::path> get_application_support_directory();
std::filesystem::path get_bundle_resource_directory();
std::filesystem::path get_bundle_directory();
#endif