Remove more redundant mod scanning and fix mods being scanned during gameplay

This commit is contained in:
Mr-Wiseguy
2025-04-26 17:19:17 -04:00
parent f9df5c2b7c
commit df674f2dfc
5 changed files with 14 additions and 12 deletions
+1 -1
View File
@@ -464,7 +464,7 @@ public:
}
void load_document() override {
config_context = recompui::create_context(zelda64::get_asset_path("config_menu.rml"));
recompui::update_mod_list();
recompui::update_mod_list(false);
}
void register_events(recompui::UiEventListenerInstancer& listener) override {
recompui::register_event(listener, "apply_options",