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https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-06-21 16:46:59 -04:00
Remove more redundant mod scanning and fix mods being scanned during gameplay
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@@ -464,7 +464,7 @@ public:
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}
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void load_document() override {
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config_context = recompui::create_context(zelda64::get_asset_path("config_menu.rml"));
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recompui::update_mod_list();
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recompui::update_mod_list(false);
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}
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void register_events(recompui::UiEventListenerInstancer& listener) override {
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recompui::register_event(listener, "apply_options",
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