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Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
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@@ -63,6 +63,7 @@ namespace recomp {
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float get_input_analog(const std::span<const recomp::InputField> fields);
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bool get_input_digital(const InputField& field);
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bool get_input_digital(const std::span<const recomp::InputField> fields);
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void get_gyro_deltas(float* x, float* y);
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enum class InputDevice {
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Controller,
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