mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-06-07 12:07:53 -04:00
Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
This commit is contained in:
@@ -120,3 +120,10 @@ extern "C" void recomp_puts(uint8_t* rdram, recomp_context* ctx) {
|
||||
extern "C" void recomp_exit(uint8_t* rdram, recomp_context* ctx) {
|
||||
ultramodern::quit();
|
||||
}
|
||||
|
||||
extern "C" void recomp_get_gyro_deltas(uint8_t* rdram, recomp_context* ctx) {
|
||||
float* x_out = _arg<0, float*>(rdram, ctx);
|
||||
float* y_out = _arg<1, float*>(rdram, ctx);
|
||||
|
||||
recomp::get_gyro_deltas(x_out, y_out);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user