Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion

This commit is contained in:
Mr-Wiseguy
2024-01-22 23:08:59 -05:00
parent 992bdb67e9
commit e04865c715
14 changed files with 1589 additions and 6 deletions
+1
View File
@@ -40,6 +40,7 @@ void exit_error(const char* str, Ts ...args) {
ultramodern::gfx_callbacks_t::gfx_data_t create_gfx() {
SDL_SetHint(SDL_HINT_WINDOWS_DPI_AWARENESS, "system");
SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0");
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) > 0) {
exit_error("Failed to initialize SDL2: %s\n", SDL_GetError());
}