mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-07-02 12:36:47 -04:00
Refactored menu logic into MenuController interface, updated RT64
This commit is contained in:
@@ -0,0 +1,31 @@
|
||||
#include "recomp_ui.h"
|
||||
#include "../../ultramodern/ultramodern.hpp"
|
||||
#include "RmlUi/Core.h"
|
||||
|
||||
class LauncherMenu : public recomp::MenuController {
|
||||
public:
|
||||
LauncherMenu() {
|
||||
|
||||
}
|
||||
~LauncherMenu() override {
|
||||
|
||||
}
|
||||
Rml::ElementDocument* load_document(Rml::Context* context) override {
|
||||
return context->LoadDocument("assets/launcher.rml");
|
||||
}
|
||||
void register_events(recomp::UiEventListenerInstancer& listener) override {
|
||||
recomp::register_event(listener, "start_game",
|
||||
[](Rml::Event& event) {
|
||||
ultramodern::start_game(0);
|
||||
recomp::set_current_menu(recomp::Menu::Config);
|
||||
}
|
||||
);
|
||||
}
|
||||
void make_bindings(Rml::Context* context) override {
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
std::unique_ptr<recomp::MenuController> recomp::create_launcher_menu() {
|
||||
return std::make_unique<LauncherMenu>();
|
||||
}
|
||||
Reference in New Issue
Block a user