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https://github.com/Zelda64Recomp/Zelda64Recomp
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DnD prototype.
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@@ -114,6 +114,8 @@ namespace recompui {
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void queue_image_from_bytes_rgba32(const std::string &src, const std::vector<char> &bytes, uint32_t width, uint32_t height);
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void queue_image_from_bytes_file(const std::string &src, const std::vector<char> &bytes);
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void release_image(const std::string &src);
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void drop_files(const std::list<std::filesystem::path> &file_list);
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}
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#endif
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