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https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-06-12 21:45:37 -04:00
Implemented VI register tracking
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@@ -34,5 +34,5 @@ extern "C" void osViSwapBuffer_recomp(uint8_t* rdram, recomp_context* ctx) {
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}
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extern "C" void osViSetMode_recomp(uint8_t* rdram, recomp_context* ctx) {
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;
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osViSetMode(rdram, (int32_t)ctx->r4);
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}
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