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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-06-07 20:11:44 -04:00
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323 Commits 30 Branches 11 Tags
008dfa5b0b7f06e0177cd71200d7c44cc7588e90
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6 Commits

Author SHA1 Message Date
Mr-Wiseguy c898edd749 Update RT64 and shader cache, add decals to N64 effect list in readme, bump version number to 1.0.0-rc2 2024-05-06 22:47:31 -04:00
Mr-Wiseguy 956db3366f Moved UI resource destruction to RT64 deinit hook, temporarily disabled shader cache as it's out of date 2024-05-01 04:25:22 -04:00
Mr-Wiseguy 598948bfb6 Implemented shader cache preloading 2024-04-27 00:02:10 -04:00
Mr-Wiseguy a6e34bb49b Changes to fix compilation on linux 2024-04-25 03:04:14 -04:00
Mr-Wiseguy 38f813ae04 Added option in graphics config file to override graphics API selection 2024-04-14 16:57:11 -04:00
Mr-Wiseguy b334c677b9 Update RT64 and refactor RT64 handling 2024-04-14 15:59:42 -04:00
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