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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-06-09 12:46:47 -04:00
Code Issues Packages Projects Releases Wiki Activity
302 Commits 30 Branches 11 Tags
18be149b7bd96c19a435ed4b4e7db7c56dd24823
Commit Graph

8 Commits

Author SHA1 Message Date
Mr-Wiseguy 54b862599c Implemented UI for controlling autosaving, fixed general config defaults not being applied correctly 2024-05-04 13:08:14 -04:00
thecozies 17aa09506b 'Reset to Defaults' button implemented 2024-04-21 13:02:47 -05:00
Mr-Wiseguy 4c5f48a2c3 Add check for programmable sample positions for MSAA settings, fixed fullscreen option going out of sync with alt+enter shortcut 2024-04-01 03:19:16 -04:00
Mr-Wiseguy 0775299aae Reorganized config menu tabs, hide debug menu behind manual config file edit, added missing recompiler config file 2024-03-15 12:13:39 -04:00
Mr-Wiseguy 0192cac272 Fixed cursor hiding lag, moved save file location to config folder 2024-03-12 00:27:20 -04:00
Mr-Wiseguy ca66fdddbb Implemented proper ROM selection menu 2024-03-03 21:17:59 -05:00
Mr-Wiseguy 992bdb67e9 Save controls and graphics configs to files after editing and load them on startup 2024-01-21 19:21:58 -05:00
Mr-Wiseguy 8e4e4b1cae Split recomp config handling into separate file, changed "inputs" RmlUi variable to be a struct with an "array" member and named fields for each input 2024-01-21 14:04:56 -05:00
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