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mirror/Zelda64Recomp
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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-06-03 10:32:12 -04:00
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23 Commits 30 Branches 11 Tags
346e298eb12d0e38de368042713384e5e2edde8e
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5 Commits

Author SHA1 Message Date
Mr-Wiseguy 346e298eb1 Moved window event handling out of gfx thread so resizing doesn't freeze gameplay, added full document hot reloading for UI 2023-11-04 12:45:22 -04:00
Mr-Wiseguy f361fddd3e More WIP linux work, upgraded libultra to include changes from BT recomp 2023-10-23 15:32:30 -04:00
Mr-Wiseguy 5b594048db Rewrote scheduler to use concurrent queues instead of atomic waits, added thread priorities 2023-07-07 14:21:06 -04:00
Mr-Wiseguy d994bd381d Fixed some libultra thread implementation issues, fixed flash implementation not getting detected by the game 2023-02-21 01:26:05 -05:00
Mr-Wiseguy ba37150ed1 Added recomp runtime library and portultra, MM initial boot 2023-02-19 22:27:35 -05:00
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