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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-05-23 06:54:33 -04:00
Code Issues Packages Projects Releases Wiki Activity
345 Commits 30 Branches 11 Tags
4ebe71bfccbef17268c8941bed8d428d445268ca
Commit Graph

10 Commits

Author SHA1 Message Date
theofficialgman b803da8a58 Fix arm64 building and X11 conflicts (#214) 2024-05-22 02:39:34 +02:00
Mr-Wiseguy b334c677b9 Update RT64 and refactor RT64 handling 2024-04-14 15:59:42 -04:00
Mr-Wiseguy 37bc904b2a Moved rt64 submodule to new folder to reflect change in repo name 2024-03-15 17:46:45 -04:00
Mr-Wiseguy 5d48dbeee9 Switched to new RT64 repo 2024-03-15 12:39:40 -04:00
Mr-Wiseguy d6e9d2e94d Add lunasvg and enable SVG support in RmlUi, fix color endianness for RmlUi generated images 2024-01-09 19:55:44 -05:00
Mr-Wiseguy 32cb89ed76 Added MM decomp as submodule and added workaround file to avoid needing to build it 2023-12-18 19:26:47 -05:00
Mr-Wiseguy 92a95eecc7 Add freetype binary git submodule to replace vcpkg 2023-12-18 19:10:15 -05:00
Mr-Wiseguy a487014623 Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands 2023-12-03 13:14:54 -05:00
Mr-Wiseguy 398988a961 Added function patching, began reorganizing UI code, added native file dialog library 2023-11-11 17:42:07 -05:00
Mr-Wiseguy 6fdf66b296 Integrated RmlUi, fully moved over to cmake 2023-11-02 01:20:12 -04:00
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