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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-07-01 20:20:42 -04:00
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430 Commits 30 Branches 11 Tags
552a82b3b010baaaa5a67bdfd85fcb6dab573136
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4 Commits

Author SHA1 Message Date
Wiseguy a8a5e216fe Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441) 2024-07-25 22:17:00 -04:00
Mr-Wiseguy 1ef8656a93 Asynchronous saving 2024-05-01 02:38:33 -04:00
Mr-Wiseguy 460d1aafb4 Added patches for skipping interpolation when actors get teleported in cutscenes 2024-04-06 00:34:10 -04:00
Mr-Wiseguy 407b6e547c Fixed stutter caused by saving by adding a sleep in the saving loop, fixed bug with timers not resuming due to a negative remaining duration 2024-04-02 22:16:31 -04:00
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