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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-05-23 15:02:04 -04:00
Code Issues Packages Projects Releases Wiki Activity
187 Commits 30 Branches 11 Tags
5f74dfa2baadccacda968792d288ed329b4a73a6
Commit Graph

9 Commits

Author SHA1 Message Date
thecozies 5f74dfa2ba added downsampling option 2024-03-27 17:43:15 -05:00
Mr-Wiseguy ca66fdddbb Implemented proper ROM selection menu 2024-03-03 21:17:59 -05:00
Mr-Wiseguy f6e11ed723 Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
Mr-Wiseguy 569d86d901 Added heuristics to determine when to skip camera interpolation, added ability to enable developer mode in RT64 2024-03-02 23:28:48 -05:00
Mr-Wiseguy 958808acb0 Enable relevant RT64 enhancements, fix pause background corruption if song of soaring was played before ever pausing 2024-02-04 22:55:15 -05:00
Mr-Wiseguy 8e4e4b1cae Split recomp config handling into separate file, changed "inputs" RmlUi variable to be a struct with an "array" member and named fields for each input 2024-01-21 14:04:56 -05:00
Mr-Wiseguy 09bacbe82c Hooked up graphics option menu to RT64, updated RT64 2024-01-01 00:09:14 -05:00
Mr-Wiseguy 3b06ad52f0 Check RT64 initialization return status 2023-11-24 14:49:23 -05:00
Mr-Wiseguy f324253052 Reorganized loose files in src into src/recomp folder 2023-11-12 20:09:29 -05:00
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