Commit Graph

43 Commits

Author SHA1 Message Date
David Chavez 8ec7b282e3 Use custom controller db mappings (#425)
* Use custom controller db mappings

* Update controller database.

* Update lunasvg to increase its minimum cmake version

* Remove errant cmakelists change that was originally for a newer RmlUi version

* Fix apple bundle command referencing the old game controller db filename

* Readd cmakelists change for static lunasvg but with correct RmlUi library name

---------

Co-authored-by: Dario <dariosamo@gmail.com>
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
Co-authored-by: Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>
2025-04-23 22:10:39 -04:00
David Chavez 25e7b31228 Add macOS Support (#537) 2025-03-14 21:07:07 +01:00
Wiseguy 91db87632c Mod Support (#499)
Integrates the modding functionality in N64ModernRuntime and adds several exported functions for mods to use. Also adds a ROM decompressor so that the runtime has access to the uncompressed code in the ROM for hooking purposes.
2025-02-14 18:38:10 -05:00
Mr-Wiseguy 3346400775 Fix message box being used by accident in preload_executable 2024-07-28 22:04:14 -04:00
Wiseguy c90434962f Preload executable into memory on Windows to prevent stutters (#450) 2024-07-28 22:00:39 -04:00
Reonu 5aa650bffa Update RT64 for HD texture framework and DXIL linker (#262)
* WIP HD texture support

* Remove STB implementation as it's already defined in RT64

* Fix texcoords for seamless pause background patch

* Fix RT64 compilation error and temporarily disable shader cache

* Fix vertices for bottom strip in seamless pause background patch

* Update RT64 for mip preloading and alignment fixes

* Update RT64 for zipped texture pack support and fix CMake warning flags for clang-cl

* Update RT64 to have multiple pack loading and texture memory stats in the debugger

* Update RT64 to fix replace button crash

* Update to RT64 main as HD textures were merged and completely removed shader cache as it's not needed

---------

Co-authored-by: Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>
2024-07-25 23:08:23 -04:00
Anghelo Carvajal 4abd0fe720 Update N64ModernRuntime and add debug game thread naming (#408) 2024-06-21 15:40:06 +02:00
David Chavez 1a6a3b3082 CI: build on ubuntu-18.04 (#346) 2024-06-16 21:38:23 +02:00
David Chavez 19fcd9bf31 Update to latest N64ModernRuntime (#392)
- updates to new controller changes
- updates to new render context changes
- updates to new controller number changes
- fix for crash on save thread
2024-06-12 09:40:14 +02:00
David Chavez bec699f0bd Migrate to N64ModernRuntime (#354) 2024-06-05 01:12:43 +02:00
Wiseguy 1ea7d4ebe9 v1.1.0 (#271)
* Update RT64 to correctly report errors for shader model 5.1 GPUs

* Fixed Windows filesystem error crash

* Force audio driver selection to wasapi on Windows to prevent audio issue
2024-05-26 14:24:13 -04:00
Parker 169155953e Add main volume option to settings (#267)
* This commit adds the option to control the main volume game via a slider
added to the "Sound" tab in the settings menu.
2024-05-26 00:59:15 -04:00
Nadia Holmquist Pedersen 0a0699f272 Linux: Force SDL2 video driver selection to X11 (#197)
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2024-05-20 23:39:33 +02:00
Mr-Wiseguy 3fdb2dc001 Fixed integer overflow in audio buffer calculations, added workaround to speed up audio if too many samples get queued somehow (prevents audio lag bug) 2024-05-04 00:28:42 -04:00
Mr-Wiseguy a6f94f9e2e Added special defaults for steam deck and embedded linux icon png into binary 2024-04-26 22:41:41 -04:00
Reonu c4b89613ab Fix Linux build and locale 2024-04-25 15:51:04 +01:00
Reonu dd1315e6eb Add Linux fullscreen support (#8)
Temporary workaround for RT64 not supporting full screen in Linux
2024-04-25 03:06:12 -04:00
Reonu 25a3837b37 Add Linux taskbar icon (#6) 2024-04-25 03:04:18 -04:00
thecozies 2b96bb8be9 allow sdl background controller input 2024-04-16 10:58:43 -04:00
Mr-Wiseguy 76ec1f379b Transform tagging for moon/giants chamber/lost woods particles, fixed missing nfd init 2024-04-06 18:04:55 -04:00
thecozies 3d10ae6d74 allow clicks from unfocused 2024-03-27 12:07:03 -05:00
Mr-Wiseguy 976bfa1969 Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro 2024-03-21 02:46:08 -04:00
Mr-Wiseguy 57475d058b Implemented rumble, added control options menu with rumble strength and targeting mode 2024-03-04 02:13:12 -05:00
Mr-Wiseguy ca66fdddbb Implemented proper ROM selection menu 2024-03-03 21:17:59 -05:00
Mr-Wiseguy beec29217c Implemented warp debug menu feature 2024-03-01 18:42:05 -05:00
Mr-Wiseguy e97242af2e Fixed DPI awareness mode, fixed crash caused by patch that fixed drawing null skyboxes 2024-02-22 23:52:04 -05:00
Mr-Wiseguy e04865c715 Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion 2024-01-22 23:08:59 -05:00
Mr-Wiseguy 8e4e4b1cae Split recomp config handling into separate file, changed "inputs" RmlUi variable to be a struct with an "array" member and named fields for each input 2024-01-21 14:04:56 -05:00
Mr-Wiseguy 6ebc7256eb Implemented rebinding inputs from UI (controller only so far) and built minimal UI for doing so 2024-01-15 21:06:52 -05:00
Mr-Wiseguy 457bc878e9 Refactored input mapping state 2024-01-14 22:49:04 -05:00
Mr-Wiseguy 1a6af79048 Fix some outdated comments about audio 2023-12-24 00:10:23 -05:00
Mr-Wiseguy bce34bfe0f Simplify logic for audio resampling, fixes it on less ideal input/output sample rate ratios 2023-12-23 23:57:22 -05:00
Mr-Wiseguy f2eeb00e09 Switched to manual resampling to avoid reopening SDL2 audio device which was causing stutters 2023-12-23 20:23:35 -05:00
Mr-Wiseguy 971d728169 Input refactor to allow arbitrary bindings 2023-12-13 02:06:56 -05:00
Mr-Wiseguy ec23ef02fd Added some more patch functionality, added recomp namespace 2023-11-24 17:10:21 -05:00
Mr-Wiseguy 244d37e3c8 Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
Mr-Wiseguy 8188aee2c1 Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code 2023-11-12 14:47:38 -05:00
Mr-Wiseguy 398988a961 Added function patching, began reorganizing UI code, added native file dialog library 2023-11-11 17:42:07 -05:00
Mr-Wiseguy 91611c9c33 Delayed game start, made UI hot reload include all files, passed input
events to UI
2023-11-05 14:34:27 -05:00
Mr-Wiseguy 346e298eb1 Moved window event handling out of gfx thread so resizing doesn't freeze gameplay, added full document hot reloading for UI 2023-11-04 12:45:22 -04:00
Mr-Wiseguy 6fdf66b296 Integrated RmlUi, fully moved over to cmake 2023-11-02 01:20:12 -04:00
Mr-Wiseguy 352b28b1fd Added cmake build system 2023-10-29 12:13:41 -04:00
Mr-Wiseguy f361fddd3e More WIP linux work, upgraded libultra to include changes from BT recomp 2023-10-23 15:32:30 -04:00