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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-06-20 00:08:18 -04:00
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55 Commits 30 Branches 11 Tags
fd29131b020236a3f2eb513cf59240a082f64858
Commit Graph

11 Commits

Author SHA1 Message Date
Mr-Wiseguy fd29131b02 Update RT64 to fix vismono after coverage emulation changes 2023-12-26 13:47:22 -05:00
Mr-Wiseguy 86e701440c Patch light glow to use extended gbi, add right trigger to default bindings for R, update RT64 to fix lens of truth 2023-12-25 16:05:24 -05:00
Mr-Wiseguy ed9e21c864 Update RT64 to fix UI alignment 2023-12-23 23:58:13 -05:00
Mr-Wiseguy fc55b53655 Update RT64 for new barriers 2023-12-23 15:38:00 -05:00
Mr-Wiseguy 32cb89ed76 Added MM decomp as submodule and added workaround file to avoid needing to build it 2023-12-18 19:26:47 -05:00
Mr-Wiseguy 92a95eecc7 Add freetype binary git submodule to replace vcpkg 2023-12-18 19:10:15 -05:00
Mr-Wiseguy b3e4ab13ca Update RT64 to fix crash caused by offset scissors going into negative coordinate ranges 2023-12-17 21:25:49 -05:00
Mr-Wiseguy 8612c95b0a Update RT64 to fix ghosting in title screen 2023-12-17 16:23:26 -05:00
Mr-Wiseguy 73db5cb6d8 Fixed saving lockup caused by incorrect fields in message queue struct, updated RT64 2023-12-17 15:39:46 -05:00
Mr-Wiseguy 9391253c7e Tag matrix groups for actors 2023-12-03 19:32:27 -05:00
Mr-Wiseguy a487014623 Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands 2023-12-03 13:14:54 -05:00
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