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https://github.com/Zelda64Recomp/Zelda64Recomp
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12 lines
252 B
C++
12 lines
252 B
C++
#ifndef __ZELDA_LAUNCHER_H__
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#define __ZELDA_LAUNCHER_H__
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#include "recompui/recompui.h"
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namespace zelda64 {
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void launcher_animation_setup(recompui::LauncherMenu *menu);
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void launcher_animation_update(recompui::LauncherMenu *menu);
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}
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#endif
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