Files
Zelda64Recomp/include/zelda_launcher.h
T
2026-08-16 10:57:08 -03:00

12 lines
252 B
C++

#ifndef __ZELDA_LAUNCHER_H__
#define __ZELDA_LAUNCHER_H__
#include "recompui/recompui.h"
namespace zelda64 {
void launcher_animation_setup(recompui::LauncherMenu *menu);
void launcher_animation_update(recompui::LauncherMenu *menu);
}
#endif