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0a4ae48d248062f6876a58f2b074ad17426c287c
Zelda64Recomp/include
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Mr-Wiseguy d0e01cdec1 Add active_binding_input and active_binding_slot bindings in controls UI
2024-01-17 02:22:36 -05:00
..
disable_warnings.h
Initial commit that can build a static library from recompiled functions
2023-02-19 03:28:39 -05:00
recomp_helpers.h
Added some more patch functionality, added recomp namespace
2023-11-24 17:10:21 -05:00
recomp_input.h
Add active_binding_input and active_binding_slot bindings in controls UI
2024-01-17 02:22:36 -05:00
recomp_ui.h
Split default input mappings by device, disabled input while menu is open, made config menu open with escape/select, made config menu close with escape
2024-01-08 03:38:05 -05:00
recomp.h
More WIP linux work, upgraded libultra to include changes from BT recomp
2023-10-23 15:32:30 -04:00
rsp_vu_impl.h
Added function patching, began reorganizing UI code, added native file dialog library
2023-11-11 17:42:07 -05:00
rsp_vu.h
Initial compile on linux
2023-10-23 15:03:16 -04:00
rsp.h
More WIP linux work, upgraded libultra to include changes from BT recomp
2023-10-23 15:32:30 -04:00
rt64_layer.h
Hooked up graphics option menu to RT64, updated RT64
2024-01-01 00:09:14 -05:00
sections.h
Added recomp runtime library and portultra, MM initial boot
2023-02-19 22:27:35 -05:00
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