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mirror/Zelda64Recomp
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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-05-23 15:02:04 -04:00
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0b48ab93245104d57cd4d8a4c25e36ca15407159
Zelda64Recomp/include
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History
Mr-Wiseguy 7407bebf6e Add special config option id to control texture pack state for code mods
2025-04-09 03:51:26 -04:00
..
overloaded.h
Add mod UI API exports for slider, password input, and label radio and expose RmlUi debugger on F8
2025-04-07 22:05:18 -04:00
ovl_patches.hpp
Migrate to N64ModernRuntime (#354)
2024-06-05 01:12:43 +02:00
promptfont.h
update promptfont.h
2024-03-27 14:59:28 -05:00
recomp_data.h
Implement data structure mod APIs
2025-04-03 02:36:32 -04:00
recomp_files.h
Use file backup system for config files (#335)
2024-06-01 17:22:33 -04:00
recomp_input.h
Mod Support (#499)
2025-02-14 18:38:10 -05:00
recomp_ui.h
Apply recomp.rcss to mod UI contexts (fixes scrolls)
2025-04-08 18:56:49 -04:00
zelda_config.h
Allow configuring menu accept/apply buttons (#385)
2024-07-05 21:19:31 -04:00
zelda_debug.h
Migrate to N64ModernRuntime (#354)
2024-06-05 01:12:43 +02:00
zelda_game.h
Mod Support (#499)
2025-02-14 18:38:10 -05:00
zelda_render.h
Add special config option id to control texture pack state for code mods
2025-04-09 03:51:26 -04:00
zelda_sound.h
Migrate to N64ModernRuntime (#354)
2024-06-05 01:12:43 +02:00
zelda_support.h
Fix portable mode on macOS (#552)
2025-03-23 20:23:44 +01:00
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