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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-05-23 15:02:04 -04:00
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12e107b87232c7caa97fe66128a5871e08a91ea8
Zelda64Recomp/lib
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Mr-Wiseguy 3326a1bcce Significantly improved transform tagging for most actors, updated RT64
2024-01-28 23:43:51 -05:00
..
concurrentqueue
Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands
2023-12-03 13:14:54 -05:00
freetype-windows-binaries @ d6fb49d11a
Add freetype binary git submodule to replace vcpkg
2023-12-18 19:10:15 -05:00
GamepadMotionHelpers
Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
2024-01-22 23:08:59 -05:00
lunasvg @ 73cc40b482
Add lunasvg and enable SVG support in RmlUi, fix color endianness for RmlUi generated images
2024-01-09 19:55:44 -05:00
mm-decomp @ 5607eec18b
Added MM decomp as submodule and added workaround file to avoid needing to build it
2023-12-18 19:26:47 -05:00
nativefiledialog-extended @ 75cbdf8197
Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands
2023-12-03 13:14:54 -05:00
RmlUi @ bb25b88179
Patch options button in file select to be a quit button instead, update RT64 and RmlUi
2023-12-27 17:56:26 -05:00
RT64-HLE @ 5e21b41fda
Significantly improved transform tagging for most actors, updated RT64
2024-01-28 23:43:51 -05:00
FindFreetype.cmake
Add freetype binary git submodule to replace vcpkg
2023-12-18 19:10:15 -05:00
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