Logo
Explore Help
Sign In
mirror/Zelda64Recomp
1
0
Fork 0
You've already forked Zelda64Recomp
mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-05-23 15:02:04 -04:00
Code Issues Packages Projects Releases Wiki Activity
Files
14f5e40d1a33697ada09c4124f5dd62fcbbb740c
Zelda64Recomp/lib
T
History
Mr-Wiseguy bdfa88b6e5 Update runtime to fix hooking issue with base patched functions
2025-02-11 01:32:36 -05:00
..
concurrentqueue
Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands
2023-12-03 13:14:54 -05:00
freetype-windows-binaries @ d6fb49d11a
Add freetype binary git submodule to replace vcpkg
2023-12-18 19:10:15 -05:00
GamepadMotionHelpers
Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
2024-01-22 23:08:59 -05:00
lunasvg @ 610b8bf514
Updated rmlui to master
2024-04-20 15:36:34 -05:00
mm-decomp @ 5607eec18b
Added MM decomp as submodule and added workaround file to avoid needing to build it
2023-12-18 19:26:47 -05:00
N64ModernRuntime @ 287dafffb2
Update runtime to fix hooking issue with base patched functions
2025-02-11 01:32:36 -05:00
RmlUi @ a893ea6386
Updated rmlui to master
2024-04-20 15:36:34 -05:00
rt64 @ 0ca92eeb6c
Update RT64 to fix SDL2 Deadlock issues with ImGui. (#522)
2024-12-28 23:18:18 -05:00
FindFreetype.cmake
Add freetype binary git submodule to replace vcpkg
2023-12-18 19:10:15 -05:00
Powered by Gitea Version: 1.26.1 Page: 1275ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API