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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-07-28 23:28:16 -04:00
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1651298a2c0eab20e0eb7e1b61fc9443a015fbbf
Zelda64Recomp/ultramodern
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History
Mr-Wiseguy 1651298a2c Fixed crash caused by input latency reduction patch
2024-03-30 20:00:02 -04:00
..
audio.cpp
Fixed audio channels getting swapped twice
2024-03-21 23:56:19 -04:00
config.hpp
added downsampling option
2024-03-27 17:43:15 -05:00
events.cpp
Fixed crash caused by input latency reduction patch
2024-03-30 20:00:02 -04:00
mesgqueue.cpp
Renamed everything ultra related to "ultramodern"
2023-11-12 19:40:02 -05:00
misc_ultra.cpp
Renamed everything ultra related to "ultramodern"
2023-11-12 19:40:02 -05:00
port_main.c
Renamed everything ultra related to "ultramodern"
2023-11-12 19:40:02 -05:00
scheduler.cpp
Prototype quicksave functionality, disabled for now
2024-01-13 01:39:41 -05:00
task_win32.cpp
Renamed everything ultra related to "ultramodern"
2023-11-12 19:40:02 -05:00
threads.cpp
Prototype quicksave functionality, disabled for now
2024-01-13 01:39:41 -05:00
timer.cpp
Renamed everything ultra related to "ultramodern"
2023-11-12 19:40:02 -05:00
ultra64.h
Hooked up graphics option menu to RT64, updated RT64
2024-01-01 00:09:14 -05:00
ultrainit.cpp
Implemented proper ROM selection menu
2024-03-03 21:17:59 -05:00
ultramodern.hpp
Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro
2024-03-21 02:46:08 -04:00
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