Logo
Explore Help
Sign In
mirror/Zelda64Recomp
1
0
Fork 0
You've already forked Zelda64Recomp
mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-05-23 06:54:33 -04:00
Code Issues Packages Projects Releases Wiki Activity
Files
244d37e3c8751fbf3ac6859a8c4f4bb217ce552d
Zelda64Recomp/include
T
History
Mr-Wiseguy 244d37e3c8 Renamed everything ultra related to "ultramodern"
2023-11-12 19:40:02 -05:00
..
disable_warnings.h
Initial commit that can build a static library from recompiled functions
2023-02-19 03:28:39 -05:00
recomp_helpers.h
Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
2023-11-12 14:47:38 -05:00
recomp_ui.h
Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
2023-11-12 14:47:38 -05:00
recomp.h
More WIP linux work, upgraded libultra to include changes from BT recomp
2023-10-23 15:32:30 -04:00
rsp_vu_impl.h
Added function patching, began reorganizing UI code, added native file dialog library
2023-11-11 17:42:07 -05:00
rsp_vu.h
Initial compile on linux
2023-10-23 15:03:16 -04:00
rsp.h
More WIP linux work, upgraded libultra to include changes from BT recomp
2023-10-23 15:32:30 -04:00
rt64_layer.h
Renamed everything ultra related to "ultramodern"
2023-11-12 19:40:02 -05:00
sections.h
Added recomp runtime library and portultra, MM initial boot
2023-02-19 22:27:35 -05:00
Powered by Gitea Version: 1.26.1 Page: 58ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API