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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-05-23 06:54:33 -04:00
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24d166029fda83ee1064d4c7b1ef1f7206955b26
Zelda64Recomp/include
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History
Mr-Wiseguy 95b462e9e5 Merge remote-tracking branch 'origin/dev' into mod-ui
2025-03-23 22:00:50 -04:00
..
ovl_patches.hpp
Migrate to N64ModernRuntime (#354)
2024-06-05 01:12:43 +02:00
promptfont.h
update promptfont.h
2024-03-27 14:59:28 -05:00
recomp_data.h
Implement actor extension data and use it for transform tagging
2025-03-14 17:35:30 -04:00
recomp_files.h
Use file backup system for config files (#335)
2024-06-01 17:22:33 -04:00
recomp_input.h
Mod Support (#499)
2025-02-14 18:38:10 -05:00
recomp_ui.h
Created mod UI API functions for imageview elements
2025-03-21 03:07:57 -04:00
zelda_config.h
Allow configuring menu accept/apply buttons (#385)
2024-07-05 21:19:31 -04:00
zelda_debug.h
Migrate to N64ModernRuntime (#354)
2024-06-05 01:12:43 +02:00
zelda_game.h
Mod Support (#499)
2025-02-14 18:38:10 -05:00
zelda_render.h
Add macOS Support (#537)
2025-03-14 21:07:07 +01:00
zelda_sound.h
Migrate to N64ModernRuntime (#354)
2024-06-05 01:12:43 +02:00
zelda_support.h
Fix portable mode on macOS (#552)
2025-03-23 20:23:44 +01:00
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