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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-05-23 06:54:33 -04:00
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619325366edc888e42fe2f89a11fa260d04ddcf7
Zelda64Recomp/lib
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Mr-Wiseguy 956db3366f Moved UI resource destruction to RT64 deinit hook, temporarily disabled shader cache as it's out of date
2024-05-01 04:25:22 -04:00
..
concurrentqueue
Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands
2023-12-03 13:14:54 -05:00
freetype-windows-binaries @ d6fb49d11a
Add freetype binary git submodule to replace vcpkg
2023-12-18 19:10:15 -05:00
GamepadMotionHelpers
Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
2024-01-22 23:08:59 -05:00
lunasvg @ 610b8bf514
Updated rmlui to master
2024-04-20 15:36:34 -05:00
mm-decomp @ 5607eec18b
Added MM decomp as submodule and added workaround file to avoid needing to build it
2023-12-18 19:26:47 -05:00
RmlUi @ a893ea6386
Updated rmlui to master
2024-04-20 15:36:34 -05:00
rt64 @ 611d26a7c8
Moved UI resource destruction to RT64 deinit hook, temporarily disabled shader cache as it's out of date
2024-05-01 04:25:22 -04:00
FindFreetype.cmake
Add freetype binary git submodule to replace vcpkg
2023-12-18 19:10:15 -05:00
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