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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-05-23 06:54:33 -04:00
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6aaf0bbd715ffcc794b2f1e11f68b1d95428f4d5
Zelda64Recomp/patches/dummy_headers
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Mr-Wiseguy 460d1aafb4 Added patches for skipping interpolation when actors get teleported in cutscenes
2024-04-06 00:34:10 -04:00
..
assets/objects/object_fall2
Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks
2024-03-31 16:39:47 -04:00
code/sub_s
Slightly reorganized some of the transform tagging patches, tagged Wart's bubbles
2024-03-27 18:45:09 -04:00
objects
Added patches for skipping interpolation when actors get teleported in cutscenes
2024-04-06 00:34:10 -04:00
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