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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-06-01 09:48:03 -04:00
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6d105ecbecdc61b3682ce63e183cdaac0bfc2e78
Zelda64Recomp/include
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Mr-Wiseguy 2dffaf6148 Implement controlling input capturing for mod UI contexts
2025-03-14 17:35:55 -04:00
..
ovl_patches.hpp
Migrate to N64ModernRuntime (#354)
2024-06-05 01:12:43 +02:00
promptfont.h
update promptfont.h
2024-03-27 14:59:28 -05:00
recomp_data.h
Implement actor extension data and use it for transform tagging
2025-03-14 17:35:30 -04:00
recomp_files.h
Use file backup system for config files (#335)
2024-06-01 17:22:33 -04:00
recomp_input.h
Mod Support (#499)
2025-02-14 18:38:10 -05:00
recomp_ui.h
Implement controlling input capturing for mod UI contexts
2025-03-14 17:35:55 -04:00
zelda_config.h
Allow configuring menu accept/apply buttons (#385)
2024-07-05 21:19:31 -04:00
zelda_debug.h
Migrate to N64ModernRuntime (#354)
2024-06-05 01:12:43 +02:00
zelda_game.h
Mod Support (#499)
2025-02-14 18:38:10 -05:00
zelda_render.h
Add macOS Support (#537)
2025-03-14 21:07:07 +01:00
zelda_sound.h
Migrate to N64ModernRuntime (#354)
2024-06-05 01:12:43 +02:00
zelda_support.h
Add macOS Support (#537)
2025-03-14 21:07:07 +01:00
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