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https://github.com/Zelda64Recomp/Zelda64Recomp
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10 lines
148 B
C++
10 lines
148 B
C++
#ifndef __RECOMP_DATA_H__
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#define __RECOMP_DATA_H__
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namespace recomp {
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void init_extended_actor_data();
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void reset_actor_data();
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}
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#endif
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