Logo
Explore Help
Sign In
mirror/Zelda64Recomp
1
0
Fork 0
You've already forked Zelda64Recomp
mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-05-23 06:54:33 -04:00
Code Issues Packages Projects Releases Wiki Activity
Files
c9c1726a8b8339094485e29e05b84bde93b600ff
Zelda64Recomp/lib
T
History
Mr-Wiseguy c898edd749 Update RT64 and shader cache, add decals to N64 effect list in readme, bump version number to 1.0.0-rc2
2024-05-06 22:47:31 -04:00
..
concurrentqueue
Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands
2023-12-03 13:14:54 -05:00
freetype-windows-binaries @ d6fb49d11a
Add freetype binary git submodule to replace vcpkg
2023-12-18 19:10:15 -05:00
GamepadMotionHelpers
Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
2024-01-22 23:08:59 -05:00
lunasvg @ 610b8bf514
Updated rmlui to master
2024-04-20 15:36:34 -05:00
mm-decomp @ 5607eec18b
Added MM decomp as submodule and added workaround file to avoid needing to build it
2023-12-18 19:26:47 -05:00
RmlUi @ a893ea6386
Updated rmlui to master
2024-04-20 15:36:34 -05:00
rt64 @ d64100a058
Update RT64 and shader cache, add decals to N64 effect list in readme, bump version number to 1.0.0-rc2
2024-05-06 22:47:31 -04:00
FindFreetype.cmake
Add freetype binary git submodule to replace vcpkg
2023-12-18 19:10:15 -05:00
Powered by Gitea Version: 1.26.1 Page: 15ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API