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Zelda64Recomp/src/ui/elements/ElementModDetailsPanel.h
T
2024-12-04 18:47:30 -05:00

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615 B
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#ifndef RECOMPUI_ELEMENT_MOD_DETAILS_PANEL_H
#define RECOMPUI_ELEMENT_MOD_DETAILS_PANEL_H
#include "common.h"
#include "librecomp/mods.hpp"
namespace recompui {
class ElementModDetailsPanel : public Rml::Element {
public:
ElementModDetailsPanel(const Rml::String& tag);
virtual ~ElementModDetailsPanel();
void SetModDetails(const recomp::mods::ModDetails& details);
private:
recomp::mods::ModDetails cur_details;
Rml::Element* thumbnail_el;
Rml::Element* title_el;
Rml::Element* authors_el;
Rml::Element* version_el;
Rml::Element* description_el;
};
} // namespace recompui
#endif