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https://github.com/Zelda64Recomp/Zelda64Recomp
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25 lines
615 B
C++
25 lines
615 B
C++
#ifndef RECOMPUI_ELEMENT_MOD_DETAILS_PANEL_H
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#define RECOMPUI_ELEMENT_MOD_DETAILS_PANEL_H
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#include "common.h"
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#include "librecomp/mods.hpp"
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namespace recompui {
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class ElementModDetailsPanel : public Rml::Element {
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public:
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ElementModDetailsPanel(const Rml::String& tag);
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virtual ~ElementModDetailsPanel();
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void SetModDetails(const recomp::mods::ModDetails& details);
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private:
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recomp::mods::ModDetails cur_details;
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Rml::Element* thumbnail_el;
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Rml::Element* title_el;
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Rml::Element* authors_el;
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Rml::Element* version_el;
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Rml::Element* description_el;
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};
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} // namespace recompui
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#endif
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