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mirror/Zelda64Recomp
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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-05-23 15:02:04 -04:00
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d646d781ef35da23cb16cbd0c4e799ba57494c30
Zelda64Recomp/include
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Mr-Wiseguy 5ec43a1182 Remove std::format usage and add missing <list> includes to fix Linux/MacOS compilation
2025-04-06 04:09:10 -04:00
..
ovl_patches.hpp
Migrate to N64ModernRuntime (#354)
2024-06-05 01:12:43 +02:00
promptfont.h
update promptfont.h
2024-03-27 14:59:28 -05:00
recomp_data.h
Implement data structure mod APIs
2025-04-03 02:36:32 -04:00
recomp_files.h
Use file backup system for config files (#335)
2024-06-01 17:22:33 -04:00
recomp_input.h
Mod Support (#499)
2025-02-14 18:38:10 -05:00
recomp_ui.h
Remove std::format usage and add missing <list> includes to fix Linux/MacOS compilation
2025-04-06 04:09:10 -04:00
zelda_config.h
Allow configuring menu accept/apply buttons (#385)
2024-07-05 21:19:31 -04:00
zelda_debug.h
Migrate to N64ModernRuntime (#354)
2024-06-05 01:12:43 +02:00
zelda_game.h
Mod Support (#499)
2025-02-14 18:38:10 -05:00
zelda_render.h
Add macOS Support (#537)
2025-03-14 21:07:07 +01:00
zelda_sound.h
Migrate to N64ModernRuntime (#354)
2024-06-05 01:12:43 +02:00
zelda_support.h
Fix portable mode on macOS (#552)
2025-03-23 20:23:44 +01:00
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